If Seto plays a Gate Guardian, that is considered an EASY MODE. Rather than playing with his food like Heishin does, seto cuts the shit and just kills you, fast. Seto is like a more straight-forward Heishin. If he does, and you do not have either Raigeki, Dragon Capture Jar, or Widespread Ruin down, you pretty much lose. Seto loves to play Blue Eyes Ultimate Dragon. It's a sun.it's an ultimate! I'm sure if you have watched any FM runs somewhere in the run you heard those words. The only times you should is if you have time left after beating all the high mages and you're already good on equips and WSR, or if you're in a race. That is why you should not farm for MBD really ever. Thirdly, in order to win it you need to A or S-POW meadow mage. First off, winning MBD is only a 20/2048. However, farming Meadow Mage is really inconsistent. Farming Meadow mage can yield other useful dragon drops. This means an MBD played in Sun beats a Gate Guardian (3750atk). Meadow Mage drops the most powerful card in the game, Meteor B. For those of you who are new to everything Forbidden Memories, Meadow Mage is the low mage you fight when you to go the Meadow shrine. So, a lot of people probably heard or know that Meadow Mage drops some useful shit. The code will be in the notes section at the bottom of this guide. If you cannot win it, consider buying it before moving on from Farm 2. Umi is extremely good to have for the final 6 and is almost required. This is why it's so useful it powers your shit up but not your opponents, usually. Ocean powers up thunder types and water types. Ocean is the most useful field to play on because it powers up THTD. Umi is a field card that changes the field to Ocean. When you fight Isis, you have a chance to win DT, or WSR, or dragons, or even Umi. In fact, Mage Soldier drops diddly dick except for DE. Although winning Dark Energy from Mage Soldier has a higher chance of dropping than DT from Isis does, Mage Soldier doesn't drop much else. Although it may seem most logical to just farm for Dark Energy since, well fuck it has the highest chance, it isn't the best idea. The hard cards to get that we want is Dragon Treasure (32/2048), Dark Energy (50/2048), and Widespread Ruin (32/2048). WSR is an extreme perk when combined with equips, but is only a quarter as useful when it's alone. Although killing any monster you want is glamorous and great, it only kills one monster, and the final 6 plays monsters over 3K constantly. Having one WSR is extremely useful, but only if you also have one or two extra equips to back it up. It has the same odds of dropping as Dragon Treasure does. Whether it be a Shadow Specter or a Blue Eyes Ultimate Dragon, it will kill it. You place it down and whatever the next monster is that tries attacking you will be killed. Widespread Ruin (or WSR) is a trap card that destroys any attacking card, regardless of how powerful it is. Not only does she drop DT and dragons, but she also drops Widespread Ruin. She drops many kinds of dragons, and often. Along with DT, Isis is going to be where you get the majority of your dragons. Isis is the person you want to farm the most, however.
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